Run-time cognitive models for gaming

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HOW

Behavior Cognitive Models

10^256 unique outcomes. That's a looooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

SIMULATION RUNNING

Living World Simulation

The world evolves alongside every strategic decision, including climate, migration, trade, and resources.

Diplomatic Language Engine

Speak in natural language to opponents and friends, where your true intentions become crystal clear.

We build our own AI-native titles.

We power other studios' games.

An AI-architecture-first game engine.

Our team brings together expertise shaped by some of the world's leading institutions.

Estimated Timeline
Mission I

First Lunar Systems Test

A pressurized test payload is placed on the lunar surface to evaluate controlled environmental conditions, alongside early construction experiments using locally sourced materials. Together, these tests reduce risk ahead of larger, more complex missions.

Mission II

Lunar Cave Base

A larger payload lands near a lunar pit chosen for its natural shielding from radiation and temperature extremes. Inside, an inflatable system is deployed, and further construction tests begin, preparing the way for building at scale.

Mission III

First Lunar Hotel

In 2032, the first hotel is landed and deployed on the Moon. Built on Earth and delivered by a heavy lander, the inflatable structure is installed to host up to four guests for multi-day stays.

Designed to operate for 10 years, the hotel offers views of the lunar landscape and Earth, along with envisioned experiences such as surface experiences including Moonwalks, driving, golfing, and other activities.

Future Missions

Long-Term Presence

Future missions scale construction on the Moon using ISRU systems and robotic equipment. Modular inflatable habitats are enclosed by structures made from lunar material, increasing capacity from four to ten guests and extending operational life.

As payload costs drop and launch cadence improves, this supports a permanent lunar presence and opens the path to similar destinations on Mars.

2029
2031
2032
Canyon Terrain · Drag to Rotate · WASD to Move · Scroll to Zoom
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How is This Actually Possible?

Our work explores Runtime Cognitive Models: living strategic worlds that evolve alongside every decision.

It brings behavior, diplomacy, and simulation into one responsive intelligence layer.

Creating habitats for humanity on other planets.
Introduction page of whitepaper

Soverin Team

Soverin brings together builders with backgrounds in spaceflight, autonomous systems, and large-scale hardware, united by a single goal: making humanity interplanetary.

Skyler Chan

Skyler Chan

Founder & CEO

Skyler graduated early from Berkeley EECS to make humanity interplanetary. Previously he built vehicle software at Tesla, built a NASA funded 3D-printer launched into space, and authored at the largest space conference. Air Force-trained pilot at 16.

Dr. Kevin Cannon

Dr. Kevin Cannon

Founding Member of Technical Staff

Kevin was a professor at Colorado School of Mines, and previously CTO at Ethos. He is the world expert in lunar and martian regolith. Kevin holds a PhD in Planetary Sciences from Brown University. Kevin leads Soverin’s ISRU program.

Dr. Robert Lillis

Dr. Robert Lillis

Advisor

Associate Director for Planetary Science at UC Berkeley’s Space Sciences Laboratory and PI of ESCAPADE (NASA Mars mission). His research addresses radiation, space weather, and atmospheric loss critical to human presence beyond Earth.

Lunar Concept Background

We’re not imagining life beyond Earth. We’re engineering the next human frontier.

Terra

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